CES highlights the internet of things
Welcome to the 3rd installment in our Internet of Things (IoT) series!
This post features 4 of the articles that we enjoyed most highlighting IoT products shown at the Consumer Electronics Show. CES, an internationally renowned electronics and technology trade show that attracts major companies and industry professionals worldwide, is the world's largest gathering place for all who thrive on the business of consumer technologies, both current and future.
1 - From the LA Times
Our featured article is by a team from the LA Times discussing some of their favorite items. It also features insights from Shawn DuBravac, chief economist of the Consumer Electronics Association (CEA).
Andrea Chang, photos by Allen J. Schaben / Los Angeles Times
There were 900 Internet of Things exhibitors at CES2015, the largest-ever showcase of such products and services. Tech analysts said the Internet-connected products with staying power will recommend new behavior.
Everywhere you look at CES, it seems there's nothing that can't be connected to the Internet: Tennis rackets, coffee makers, watches, jewelry, baby clothing, pet accessories, oven ranges and infinitely more appliances and household goods are all getting high-tech upgrades.
To Shawn DuBravac, chief economist of the Consumer Electronics Association, which organizes the International Consumer Electronics Show, the important consideration is not whether a product can be digitized, but whether it should be. The question, he said, is ultimately "Does it make sense?"
Historically, crowds have flocked to the annual show to find out "what's technologically possible, what's technologically feasible," DuBravac said. "But we're now shifting, and no longer is the focus on what technologically can be done, it's what is technologically meaningful."
Rapper, songwriter, entrepreneur, actor, DJ, record producer, and philanthropist will.i.am, poses with his i.amPULS, touted as a computer worn on the wrist which doesn't connect to a smartphone because it is a phone in itself that can make calls, send messages and play music.
CES has become a place to "try to differentiate the winners from the losers," DuBravac said. "As we digitize and connect and sensorize an increasing swath of our experience, CES becomes that pruning ground."
Market research firm IDC predicts that the worldwide market for Internet of Things solutions will grow from $1.9 trillion in 2013 to $7.1 trillion in 2020, although estimates from other firms vary widely. So you get things at CES like the Wi-Fi kettle, which allows tea drinkers to "start boiling your kettle from anywhere in the house" by using your smartphone, according to its manufacturer, a British company called Smarter.
At a separate booth nearby, Los Angeles-based Dacor was touting its new Discovery IQ range. Cooks can pre-heat their ovens remotely, look up and add recipes to their personalized databases and learn how to cook the perfect meal.
And, countless exhibitors were showing off smartwatches and fitness trackers.
The Internet of Things has become so important to the tech industry that Samsung co-CEO Boo-Keun Yoon made it the focus of his Monday evening keynote at the Venetian, telling hundreds of attendees, "It's not science fiction anymore; it's science fact." The South Korean electronics giant is tackling small wearables such as fitness trackers as well as large-scale home appliances. These days, it's especially interested in improving the smart home experience.
Tech analysts said the Internet-connected products with staying power will not only provide information but also recommend new behavior. Products also benefit when they can adapt to events that have yet to happen. For instance, a new sprinkler system that connects to the Internet to find out when the next storm is on its way, and adjusts its watering output accordingly.
One of the leading Internet of Things companies is Nest, which Google bought a year ago for $3.2 billion. Best known for its "smart" thermostat, Nest is working to connect all kinds of household appliances and electronics together for convenience, and to monitor usage and save energy. At CES, Nest announced collaborations with a dozen companies for its "Works With Nest" developer platform, including an expansion of an existing deal with Whirlpool.
Companies and deep thinkers continue to contemplate privacy, security and social aspects of a world where people and innumerable "things" are in constant contact. But for the next few days, the focus is on the cool — and silly. … READ MORE of this great article on LATimes.com
2 - FROM ENTREPRENEUR.COM
This edited article provides great insight into the perceived direction of the Internet of Things, and how some of the advances will impact your daily life. Images inserted into the article are some of the top items shown at CES 2015.
“Bigger than the Industrial Revolution”
This is how some analysts talk about the budding "Internet of Things" and the innovation that will come as a result. We will start to see a plethora of "dumb" objects become connected, sending signals to each other and sending alerts to our phones, creating mounds of "little data" on all of us that will make marketers salivate. The Internet of Things took center stage with items such as connected tennis rackets and crockpots capturing the early headlines.
Here are the changes coming to our everyday lives -- some obvious, other perhaps less obvious -- that I am most excited about:
Smart refrigerators will sense when you are running low on staples such as eggs or milk and will automatically populate your grocery list. Stores will push reminders to add items to your list when it predicts you about to run out based on your historical purchasing behavior and average buying trends. When you are walking through the store, reminders will get pushed to you to ensure you never have to make that dreaded second trip.
High-energy consumption household appliances will adjust based on dynamic price signals to lower your electric bill. Thermostats and lighting will learn your habits to create the optimal setting based on your daily life, such as turning to your ideal temperature just before you arrive home. These gadgets will also sense when no one is in the house and turn off automatically to reduce wastes and costs.
OUR MORNING ALARM:
The traffic on your route to work and the weather will soon affect what time your alarm goes off. If there is an accident or road construction on your usual drive, your alarm will go off early and alternate routes will populate in your dashboard. Of course, your coffee machine will be in the loop to make sure you have your cup of joe for the road.
What's on your body:
Wearable tech has perhaps gotten the most attention in the Internet of Things chatter to date. Many products are now in their second or third generations, offering sleeker designs and more integration with different systems. From monitoring activity during workouts to sleeping patterns to hearing aids, the devices that we "wear" are becoming much more sophisticated, connecting to all of our social media accounts, and tracking much more quality and quantity data.
With the growing number of connected things in our lives, we will all become more in tune with our own data (a la Nike Fuelband) and start to expect more personal interactions with brands and retailers. Marketers will need to establish a trust among consumers and prove that if they give up access to some of their personal data, in return they will get more tailored offers, deals and interactions.
In his article, Mehta also provides thoughts on how the following will be impacted by IoT technologies.
Monitoring your health
TUNING YOUR CAR
DRIVING AND TRAFFIC JAMS
Monitoring your baby
To read the full, unedited article please go to Entrepreneur.com
3 - USA Today
We loved this post because it is all videos! We've featured our favorites, and if you have the time we recommend watching all of them to see which innovations are your favorites!
Every year at the Consumer Electronics Show in Las Vegas we expect to see plenty of new computers, hard drives and TVs. This is not a list of those things. This is a list of the unexpected new toys for grown-ups and kids alike. Check out these things you didn't even know you needed, until now.
Start your car with your watch
Use the Sun to charge all your USB devices
Intel's facial recognition app lets you log in with your face
Did you enjoy these videos? Check out the entire article here to watch to learn more about:
The world's smallest notification device
Tiny dancing robot teaches kids programming while doing the cha-cha
A luggage lock that really protects your stuff
Smart belt will shame you for not exercising more
Smart' toothbrush helps kids learn to brush right
4 - IGN - A LEADING ONLINE MEDIA & SERVICES COMPANY
If you attended our Internet of Things event in the Fall, you heard Rich Green speak about this exciting Virtual Reality (VR) technology! Here’s a fun video and article from Marty Sliva recounting his experience with the Oculus Rift Virtual Reality demo at CES.
OCULUS RIFT CRESCENT BAY - THE MOST IMPRESSIVE VR DEMO EVER EXPERIENCED
"The 10-part demo proved to me that the future isn't as far away as we think."
I’ve talked at length about how I haven’t been impressed when Virtual Reality (VR) is shoehorned into traditional games with traditional mechanics, but rather how I’m impressed when VR exists in interactive, experiential bites. Hell, even at this year’s CES, I fell for the Samsung/Marvel VR demo, and that was little more than puttering around Stark Tower and feeling like you were truly a part of the space.
Well, just a few days after Marvel I had another VR-epiphany in the form of the Oculus Rift Crescent Bay. One of Oculus’ latest prototype, it surpasses the DK2 that we’ve written about many times by offering positional surround sound, 360 degree head tracking, and some of the clearest visuals I’ve ever seen on a VR headset. This demo isn’t new -- we covered the same thing back in September. But despite that, I felt/feel/will continue to feel the need to talk about my six and a half minutes inside of Crescent Bay. I don’t want to sound hyperbolic, but those 390 seconds may have made me a believer in VR.
The demo, which consisted of 10 short vignettes, began in what felt like the engine room of a banged-up, but reliable spaceship. The VR rig I had allowed me to physically walk around a small, roughly 3ft by 3ft space, which would in turn translate into movements inside the world. I could look up, down, under, over, duck down, and jump up, all of which came in handy when various sights and sounds began to envelope me. Gaskets heaved under pressure, pipes were bursting, and machines began whirring. It felt like something bad was about to happen, and thanks to the fantastic 3D sound of the headphones I was wearing, I actually began to get a little nervous.
Thankfully, each vignette was short, so before I could get full-on panicked, I found myself whisked away to the next performance. Unfortunately, this one was just as intense. Straight in front of me was a really well-modeled T-Rex. Its body heaved up and down with each massive breath, and its lean muscles bulged out, showing off its raw power. I inched towards it and was pleasantly surprised to see that the dinosaur seemed to get more detailed the closer I got. I had no mode of interactions with the inhabitants of these short experiences, but being able to study each one from every angle for a short period of time proved to be more than enough.
With that, I was escorted to the next section, which was one of my favorites of the bunch. Juxtaposed to the realism of the first two exhibits, this one dropped me in the middle of a pastel, voxel-esque forest. A babbling brook to my left, swaying trees to my right, and a crackling fire right in front of me. Warming themselves around the flames were an adorable assortment of foxes, rabbits, and moose (meese? moosi? mooses?). It felt like a more populated version of Proteus, and for the first time in Crescent Bay, I didn’t want to leave. But of course, I wasn’t in control of that, and after 35 seconds, I was ushered away.
The next scene was not for those with a fear of heights. I found myself perched on the edge of a skyscraper in some sort of a gothic/steampunk take on Gotham City. Two things were immediately evident in this section. First, I felt tiny amidst the massive buildings that surrounded me. Second, if I peered slightly over the edge in front of me, I was completely convinced that I was moments away from falling to my death. Yes, most of my brain still knew that I was in a small conference room surrounded by my coworkers, but damn if I wasn’t hesitant in taking one more step towards to the edge.
The urge to jump faded as the most whimsical chapter of the Decalogue took form in front of me. Heavily inspired by Alice in Wonderland, I was in a room that felt fit for the Mad Hatter. Strange chairs, ambient light, and colorful pillows adorned the smoky space. But the highlight here was a large mirror directly in front of me. My body was missing in the reflection, but my head was still there…
To READ MORE, please see the whole post at IGN.com.
… At only six and a half minutes, these 10 short vignettes did more on selling me on the concept and future of VR than anything that came before it. This is the kind of thing that I want to have in my house and show anyone and everyone I can. Obviously we’re still not close to the point where VR is as ubiquitous as a console, PC, or smartphone, but the Oculus Rift Crescent Bay demo proved that the future isn’t as far away as I previously thought.
Marty Sliva is an Editor at IGN.
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